Hozzászólások
[quote:14a7a21346="BlinTux"]Ma en is kiprobaltam a 7664 es drivert, es a World of Warcraft akadozott vele, ezutan viszattetem a jol bevalt 6629-est, es remekul megy ujra a jatek! Az uj 7000-es sorozatba valamit nagyon elcsesztek! Ezutan csak akkor fogok ujra valtani ha uj VGA-m lesz es nem tamogatja meg a regi!
Vagy csak ra van optimalizalva a 6x00 - as sorozatra es a regieken ez performancia gondokat okozhat ...
Szal nem biztos hogy elcsesztek :P
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Valakinek esetleg van valami tapasztalata a 6x00 sorozattal es ezzel a driverrel?
Hatha azokkal tenyleg jol megy...
Epp tervezek venni egy 6200-ast, de azt csak a legujabb driver supportalja es ha valakinek van mar tapasztalata, az jol jonne...
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nvidia 6629 rol atalatam 7664 -re mondvan ha mar vegre sekerult megcsinalni a flat screen dpms- tamogatast akkor miert ne hasznalnam. csak sajnos azotan minden kb 1 fps-sel megy.
gozom sincs miert, vki?
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
RgbPath "/usr/X11R6/lib/X11/rgb"
ModulePath "/usr/X11R6/lib/modules"
FontPath "/usr/X11R6/lib/X11/fonts/TrueType"
# FontPath "/usr/X11R6/lib/X11/fonts/Speedo/"
FontPath "/usr/X11R6/lib/X11/fonts/Type1/"
# FontPath "/usr/X11R6/lib/X11/fonts/CID/"
FontPath "/usr/X11R6/lib/X11/fonts/75dpi/:unscaled"
FontPath "/usr/X11R6/lib/X11/fonts/100dpi/"
FontPath "/usr/X11R6/lib/X11/fonts/misc/:unscaled"
EndSection
Section "Module"
Load "record"
Load "extmod"
Load "dbe"
# Load "dri"
Load "glx"
Load "xtrap"
Load "freetype"
Load "type1"
# Load "speedo"
EndSection
#Section "Extensions"
# Option "Composite" "Enable"
#EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "keyboard"
EndSection
Section "InputDevice"
Identifier "TouchPad"
Driver "mouse"
Option "Protocol" "PS/2"
Option "Device" "/dev/psaux"
Option "Emulate3Buttons"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/mouse"
Option "ZAxisMapping" "4 5"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "Monitor Model"
UseModes "16:10"
HorizSync 31.5-96
VertRefresh 50-90
Option "blank time" "5" # 10 minutes
Option "standby time" "10"
Option "suspend time" "20"
Option "off time" "30"
Option "DPMS"
EndSection
Section "Device"
Identifier "Card0"
Driver "nvidia"
VendorName "nVidia Corporation"
BoardName "GeForce FX Go5200"
BusID "PCI:1:0:0"
Option "nologo"
Option "FlatPanelProperties" "Scaling=centered"
Option "NvAGP" "1"
# Option "RenderAccel" "true"
# Option "AllowGLXWithComposite" "true"
Option "TwinView"
# be sure to replace the HorizSync and VertRefresh with correct values
# for your monitor!
Option "SecondMonitorHorizSync" "31-100"
Option "SecondMonitorVertRefresh" "55-160"
# Option "TwinViewOrientation" "DFP-0 RightOf CRT-0"
Option "TwinViewOrientation" "Clone"
# Option "MetaModes" "DFP-0: 1280x800, CRT-0: 1024x768 @1280x800"
Option "MetaModes" "DFP-0: 1024x768, CRT-0: 1024x768; DFP-0: 800x600, CRT-0: 800x600 ;DFP-0: 640x480, CRT-0: 640x480"
# Option "MetaModes" "DFP-0: 1280x800, TV-0: 640x480 @1280x800"
#Option "ConnectedMonitor" "crt,crt"
#Option "UseEdidFreqs" "true"
EndSection
Section "Modes"
Identifier "16:10"
Modeline "1280x800" 107.21 1280 1360 1496 1712 800 801 804 835
EndSection
Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
DefaultDepth 24
Subsection "Display"
Depth 24
Modes "1280x800"
EndSubSection
EndSection
glxinfo:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce FX Go5200/AGP/SSE2
OpenGL version string: 2.0.0 NVIDIA 76.64
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_half_float, GL_NV_light_max_exponent,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite,
GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
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0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x23 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x29 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x2a 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x2c 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x2d 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x2e 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2f 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x30 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x31 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x32 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x33 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x34 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x35 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x36 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x37 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x38 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x39 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x3a 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x3b 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x3c 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3d 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3e 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x3f 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x40 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x41 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x42 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
0x43 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
0x44 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
0x45 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
0x46 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
0x47 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
0x48 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
0x49 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
0x4a 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x4b 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x4c 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x4d 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x4e 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x4f 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x50 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x51 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x52 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x53 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x54 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x55 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x56 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x57 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x58 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x59 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x5a 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x5b 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x5c 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x5d 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x5e 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x5f 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x60 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x61 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x62 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x63 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x64 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x65 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x66 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x67 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x68 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x69 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
0x6a 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
0x6b 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
0x6c 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
0x6d 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
0x6e 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
0x6f 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
0x70 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
ezek szerint minden ok. tippek? csak nekem?
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probald ki 7174-et, hogy azzal vacak -e. 7664-el mar meggyult a bajom nekem is, mikor X-bol fb konzolra valtanek, vagy akar ki is lepnek a kep total meghal, nem fagy, csak egyszeruen zold karakterek a kepen es irkalhatok vakon, vissza is tettem 7174-et. az utobbi idoben minden releaseuk utan jon 1-2 hettel egy gyors bugfix release is, addig meg keresgelehti az ember a megoldasokat.
aztan ugy igazabol nem tok mit mondani erdemben, csak megosztottam ezt. :)
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[quote:8e44d2227a="Bali"]probald ki 7174-et, hogy azzal vacak -e. 7664-el mar meggyult a bajom nekem is, mikor X-bol fb konzolra valtanek, vagy akar ki is lepnek a kep total meghal, nem fagy, csak egyszeruen zold karakterek a kepen es irkalhatok vakon, vissza is tettem 7174-et. az utobbi idoben minden releaseuk utan jon 1-2 hettel egy gyors bugfix release is, addig meg keresgelehti az ember a megoldasokat.
aztan ugy igazabol nem tok mit mondani erdemben, csak megosztottam ezt. :)
google szerint nem csak en szivok. kosz az info-t. asszem visszaterek a jol bevelt 61mittomire(ha csak nincs vkinek megoldasa). a 7174-ben nekem semmi uj nincs... :(
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Ma en is kiprobaltam a 7664 es drivert, es a World of Warcraft akadozott vele, ezutan viszattetem a jol bevalt 6629-est, es remekul megy ujra a jatek! Az uj 7000-es sorozatba valamit nagyon elcsesztek! Ezutan csak akkor fogok ujra valtani ha uj VGA-m lesz es nem tamogatja meg a regi!
- A hozzászóláshoz be kell jelentkezni