OpenTTD 1.11.2

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Elérhető az OpenTTD 1.11.2-es kiadása.

Változások:

  • Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher (#9077)
  • Change: More improvements to the GUI at different scales (#9075, #9102, #9107, #9133, #9174, #9183)
  • Fix: Query windows could be partially drawn (#9184)
  • Fix #9113: Crash when removing an airport that exists in an aircraft's orders (#9182)
  • Fix #9117: [Fluidsynth] Hang when changing song (#9181)
  • Fix: String validation could leave invalid UTF-8 encoded strings (#9096)
  • Fix: [Network] Out-of-bounds memory access with modified servers sending too short password salts (#9176)
  • Fix: Crash when extra viewport with zero height has sign in view (#9175)
  • Fix #9147: Crash when taking screenshots (#9169)
  • Fix #6598: [Network] Prevent crashes when (re)joining network game by falling back to main menu first (#9163)
  • Fix #9152: Screenshot success popup window was treated as an error (#9159)
  • Fix: Fast-forward stuttering when vsync is enabled (#9140)
  • Fix: [Network, Win32] Network errors were handled badly (#9116)
  • Fix: [Network] Savegame transfer could stall in rare cases (#9106)
  • Fix #9097: [NewGRF] Cargo initial payment variable was being truncated (#9098)
  • Fix: [NewGRF] Industry variable 66 and object variable 46 erroneously truncated the distance (#9088)
  • Fix: [NewGRF] Industry variables 65 and 66 ignored the parameter, and always used the north tile (#9088)
  • Fix: Do not include regression test AI in bundle (#9068, #9164)
  • Fix #9062: [Win32] Version in executable was not set to current release version (#9066, #9154)

 Elérhető a Steam-en, vagy letölthető innen.

Hozzászólások

And it now should run fine on Intel GPUs too!

Eddig is tökéletesen futott egy Core2 mellé rakott Intel GMA4500-ason. Meg HD3000-en is.