Megjelent a 6.19-es Linux kernel

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A megszokott hét helyett nyolc -rc után Linus végül kiadta a 6.19-es Linux kernel végleges verzióját:

Bejelentés:

FromLinus Torvalds <>
DateSun, 8 Feb 2026 13:17:32 -0800
SubjectLinux 6.19
 
No big surprises anywhere last week, so 6.19 is out as expected - just
as the US prepares to come to a complete standstill later today
watching the latest batch of televised commercials. The betting man
would expect them all to be AI-generated, but maybe some enterprising
company decides to buck the trend? Doubtful, but there's always a
slight chance.

But for anybody outside the US, maybe taking the newest kernel out for
a spin instead is an option?

I have more than three dozen pull requests for when the merge window
opens tomorrow - thank you to all the early maintainers. And as people
have mostly figured out, I'm getting to the point where I'm being
confused by large numbers (almost running out of fingers and toes
again), so the next kernel is going to be called 7.0.

But today, the big news is 6.19. And some random sporting event.

Linus

Hozzászólások

Új modern amdgpu driver

Linux 6.19's Significant ~30% Performance Boost For Old AMD Radeon GPUs

https://www.phoronix.com/review/linux-619-amdgpu-radeon/3

  • Driver Migration: Older GCN 1.0/1.1 GPUs (like Radeon HD 7000, R9 200/300 series) move from the legacy radeon driver to the amdgpu driver by default.
  • Significant Speed Boost: Users see performance improvements often exceeding 30% in OpenGL and gaming, sometimes reaching 40-50% gains, according to Phoronix reviews, Phoronix, and TechPowerUp, thanks to work by Valve's Timur Kristóf.
  • Native Vulkan (RADV): Previously unavailable, Vulkan support now works out-of-the-box, greatly enhancing gaming on these older cards.
  • HDR Support: The DRM Color Pipeline API brings more efficient hardware-accelerated HDR content support.
  • Hardware Control: New drivers for devices like the ASUS ROG Ally (VRAM, power management) and improved Steam Deck monitoring are included. 

Teljesen a partvonalról kérdezem: ezek a szép nagy számok (30+%-ok) azért jelentkeznek, mert a régi driver ennyire gyenge volt? Pl. a Windows vs Linux különbség eredetileg volt ilyen 30% nagyságrend, és a Linux driver most lett teljesítményben pariban a Windows-os sebességgel? Vagy ez azon felüli + sebességnövekedést jelent? Akkor viszont évekig ekkora kihasználatlan tartalék volt a hardverben?

Vagy csak találtak 1-1 mikrobenchmark-ot, ahol valamelyik függvényhívás 30%-al gyorsabban fut le, ami egy konkrét 3D játék során mérhetetlenül kis eltérés, de jól mutat a release notes-ban?